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Old 03-02-2008, 10:56 AM
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Re: Online War Game to Pass Some Time

When looking at the possibility of retaliating against an individual just don't look at the number of recruits. It appears that there are strong combinations that don't require a large amounts of recruits to do damage. An individual that has an extremely high level, key weapons, and defense systems (with very little recruits) can do more damage and be harder to fight back than an individual that has a large amount of recruits. Terrorist seem to use this approach. However, this is currently just a casual observation that may or may not be that important (still just in experimentation mode). For the next round it may be important that we cover all grounds when developing our forces.

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